Well. That was fast.
The new version incorporates some relatively small but important changes, including combat maneuvers, advancement rules, and a way to use Bonds to enforce roleplaying.
It's called the Utah Playtest Edition because Larry & Co. are set to play it this weekend. I imagine by the time Scott and I run it (on separate occasions, even!) in April, we'll be on to the next version. The difference between this one and that one will probably just be fluff -- suggestions for how to style the Trench, how to create an evocative post-apoc version of wherever you are to serve as the Ruins, and so on.