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Showing posts from September, 2011

Gateway 2011: Belated Wrap-Up

All right, so... what, three weeks after the fact? But still, Gateway  this year was a good time, so I want to make sure I get around to telling the Internet about it. It was just jam-packed with great games. Friday 2:00 I may make a Friday-afternoon Dangers & Dragons game a Strategicon tradition. It's a great way to kick off the con, and it requires literally no prep outside of remembering to pack my laminated character sheets 'n stuff. This time we had Brian Allred, Andrew Linstrom, Morgan Ellis, and Megan McDonald matching wits with two Lizard Queens (one good, one bad), a reanimated paladin, and a dracolich, among other calamities. Good times. Friday 8:00 Nothing! Kinda merciful, in a way. It gave me a chance to prep for Saturday's By The Gods! game, which... was a bit more time-consuming than expected. And eat. And sleep, but not nearly enough of that. Saturday 9:00 Hamish Cameron and his kick-ass game of Dungeon World . I was determined to get into thi

Flash Game Design Challenge: Nerdball

Wow! Has it been well over a month since I posted something here? That's crazy. Sorry about that, folks. Ironically, I've been doing plenty -- I just haven't been talking about it. Have to change that. So last Friday, Ryan Macklin  announced a "flash" game design challenge, in the style of Chuck Wendig 's regular flash fiction challenges on Terrible Minds . Write a playable game in 500 words or less! I like it. The deadline's tomorrow (Friday the 23rd). I immediately had the impulse to do something for it, but I had no idea what and didn't really end up giving it much thought until yesterday. See, earlier this week, UC Irvine reclaimed the Guinness world record title of Largest Dodgeball Game , with 4,488 players. (I'm a UCI alum, so you can suck it, previous record-holder  Rochester Institute of Technology . You don't even get a link!) I was out at dinner last night and saw a UCI student wearing a T-shirt from the event, and something c